As for the second part of the post, I encountered some simply strange bugs when trying to upload early versions of Assault Fury on to Newgrounds project system. One of the first thing I realized is that it generally doesn't work well with having folders. When I decided to use Sound.js, I wanted to make sure that the game would still work offline (for nostalgia visits way down the road) and didn't want to depend on their CDN, so I put all of the necessary files in a folder and was using that for a while, but for some reason the game had trouble finding them on Newgrounds server, so instead of figuring out a way to fix that I just put them into the main folder, solving all problems. Another, more frustrating bug I encountered was that even though I was constantly updating the game, the changes never seemed to get past after a few updates no matter how many times I emptied my cache or even switched computers. At first I thought it was just a problem with how the project system handled the game. After a while I even resorted to linking the version I had running on my server to the newgrounds version through an iframe (something that worked, but would have my bandwidth charges fly though the roof), but then I realized that no changes, however minor, were going through. Realizing this, I decided to start a new project and lo and behold it worked exactly as planned. Apparently after updating the game file a few times, the project system just stops updating the file. It really is a small thing, but that didn't stop it from annoying the hell out of me.
All that said, if you want to see the current version of Assault Fury, you can find it at http://www.neveronti.me/Assault_Fury/Assault_Fury.html (Arrow keys to move, Z to shoot, SHIFT for slomo and X for bomb). Due note that many art assets are missing (I never can completely forget about my standard rectangle bullets) and all of the sounds and music are subject to change. Also only Survival mode is in as of yet, so don't bother going into the campaign mode yet. Also, you may be asking about what ever happened to that crappy RPG I was talking about earlier, well I haven't really worked on it too much, but if you want to play it you can find it at http://www.neveronti.me/Grinder/web-export/grinder.html (WSAD to move around the menu. SPACE to select)